THE SURVEY HAS GONE LIVE:
Find it at http://tinyurl.com/SkillsSurvey -- if you have an interest in this subject, please participate!
It is specifically for those who have played World of Warcraft at some time, past or present.
All ages are encouraged to take part -- minors with parental permission.
The survey will be live until the end of April 2009.
Thank you for passing this information along to anyone who qualifies!
Why
Games?
A look into games, gaming culture, libraries, and learning
What brings people to games and gaming as a hobby
What keeps them coming back for more
What do they take out of games back to real life
This is emphatically a work in progress, pursuant to an independent research study by Liz Danforth under guidance from Dr. Chris Johnson (University of Arizona and http://www.21stcenturylearning.com). My Master's degree has been completed, but the research continues.
Comments, suggestions, and ideas are welcomed. That's why it's a public wiki. The work here is "in progress" and in many ways is simply the virtual equivalent of a shoebox full of notecards. I have chosen to spend the time collecting information and not in making it pretty: substance trumps style, I believe. Pretty comes later.
(and yes, bias noted. The Second Life screenshot exemplifies one of the main differences I experience between the active, heroic WoW toon, and the passive stand-around SL av even if she does wear funky makeup ...Solar Hero and all that, vs everyday simulation of RL.) And yes, the gender distinction here is also a conscious choice. I have multiple toons, of every race, gender, and class available to me in WoW. Since I've been asked, I've recently added a shot of one of my other WoW characters, a troll shaman.)
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